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STICK CURLING

 

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2 Person Team Stick Curling Gaining Popularity Across Canada

INTRODUCTION: (from Stick Curling Canada)

Stick Curling is a new sport which provides challenge and excitement for people of all ages on an equal and competitive basis, and in a social atmosphere.  Stick Curling is also appropriate for people with physical disabilities such as knee, back, heart, shoulder, elbow, wrist, hip, ankle, or foot problems, or just simply advanced age.  The rocks are handled with a curling stick from a standing or sitting position (i.e. wheelchairs) enabling everyone to participate competitively.

 

Rules of Play (from Stick Curling Canada)

2 Person Team Rules

RULES

 

COMMENTS

1.  Each stone must be delivered with a curling stick.

This provides equity for those physically unable to attain the sliding position.  Skill is still required to attain both alignment (the stone is further in front, but also much below the line of site), and weight.  It's also advantageous for newcomers to curling, since the complex technique of the slide delivery doesn't have to be mastered; yet the substantial mental aspects of the game are retained.

2.  Sweeping is allowed only from the hog line to the back of the house.

This provides fairness to those with physical limitations, unable to sweep.  It also increases the challenge for the thrower, not having the extra advantage of sweeping to affect either line or weight in the initial travel of the stone.

3.  Each team is comprised of two curlers.

This rule follows from rule 2 (above); with no sweeping between hog lines, a four-member team would often have two people doing nothing.  This way, everyone is always occupied, either delivering or skipping.  Teams are easier to form and coordinate.

4.  One member of each team stays at each end of the rink, and must not cross center ice.

This reduces movement up and down the ice, and increases the pace of the game.  It also means responsibilities are equally shared by the two team members, and provides variety for each player.

5.  The two throwing curlers alternately deliver 6 stones each per end, while the teammate skips that end.  Then roles are reversed, and the partners throw the stones back.

This implies that each player is always occupied, doing something interesting.  18 stones are delivered per person each game, compared to 16 (8 ends) or 20 (10 ends) in regular curling.

6.  All games are six ends.  In case of a tie, an extra end is played, with each player throwing 3 stones (skips and throwers exchange ends at the midpoint of an extra end).

Three ends of delivery times 6 stones per end means each person delivers 18 stones per game, about the same as regular curling.  Games progress quickly and interest remains high, both for the players and spectators.  The incidence and degree of lop-sided games is greatly reduced, and hardly ever does a team surrender before the end of the game.

7.  No stone in the free guard zone (FGZ) may be removed from play prior to delivery of the fourth stone of each end.

The regular curling FGZ rule does not allow removal of an opponents stone in the FGZ with any of the first 4 of 16 (1/4) of the stones of each end.  Here, no stone in the FGZ may be removed by any of the first 3 stones delivered (3 of 12, still 1/4 of the stones), including your own teams’ stone, to balance the advantage of defensive play arising from the reduced number of stones.

8.  All stones must be released before reaching the hog line, and from within 2 feet of the centre line.

Since drastically changing the course of a stone mid-delivery is possible with a stick, this was added so the game wouldn't be changed unduly by releasing stones from near the sides of the sheet.

9.  Other rules and etiquette of regular curling apply.

The good parts of the regular game are retained!

 

 

Stick Curling Skins Rules

(Adapted from the rules of the Continental Cup)

  1. The team that wins the coin toss, or that loses a skin, has their choice to throw first or last.  On a carry-over, the team that just threw last, throws first.
  2. The team that throws first has one of their stones placed on the center line, midway between the house and the hog line.  The team that throws last has one of their stones placed on the back of the button, just touching the tee.  Each team then alternately delivers five stones.
  3. No stone may be removed from play until the fourth delivered stone of the end is released.  (If that happens, the delivered stone is removed from play, and all displaced stones are restored to their original position.)
  4. To win a skin, the team throwing first must score one (or more) and the team throwing last must score two (or more).  Otherwise, the skin is carried over – added – to the skin for the next end.
  5. If there is a carry-over on the sixth end, that skin is awarded to the team that draws a rock closest to the tee (of all four players).
  6. Other rules of stick curling apply.

 

Stick Curling Stake Play (from Stick Curling Canada)

The following concept has been found to increase the "stake" in regular league curling, discouraging canceling or missing games, and adding a whole lot of interest!

 

Before the beginning of each square draw, a "stake" is collected from each team wishing to participate in this competition (all teams are not required to enter) -- for example, $20.00 per team ($10.00 per person) -- the only input for the whole of that square draw.  Then, whenever two participating teams play, half of the losing team's stake is transferred to the winning team (on paper only).  Absent teams lose half of their stake.  At the end of the draw, the collected money is distributed according to each team's final stake.  When a non-participating team is played, your stake does not change.

 

As an example, consider an eight team square draw, with all teams participating, and follow a few hypothetical games.

 

Team

A1

A2

A3

A4

A5

A6

A7

A8

 total

Stake

$20.00

$20.00

$20.00

$20.00

$20.00

$20.00

$20.00

$20.00

$160.00

Game 1

A1-A2

A1-A2

A3-A4

A3-A4

A5-A6

A5-A6

A7-A8

A7-A8

 

Win/Loss

W

L

L

W

W

L

W

L

 

Transfer

$10.00

$10.00

$10.00

$10.00

$10.00

$10.00

$10.00

$10.00

 

Stake

$30.00

$10.00

$10.00

$30.00

$30.00

$10.00

$30.00

$10.00

$160.00

Game 2

A1-A3

A2-A4

A1-A3

A2-A4

A5-A7

A6-A8

A5-A7

A6-A8

 

Win/Loss

W

L

L

W

W

W

L

L

 

Transfer

$5.00

$5.00

$5.00

$5.00

$15.00

$5.00

$15.00

$5.00

 

Stake

$35.00

$5.00

$5.00

$35.00

$45.00

$15.00

$15.00

$5.00

$160.00

Game 3

A1-A4

A2-A3

A2-A3

A1-A4

A5-A8

A6-A7

A6-A7

A5-A8

 

Win/Loss

W

L

W

L

W

L

W

L

 

Transfer

$17.50

$2.50

$2.50

$17.50

$2.50

$7.50

$7.50

$2.50

 

Stake

$52.50

$2.50

$7.50

$17.50

$47.50

$7.50

$22.50

$2.50

$160.00

 

 

 

 

 

 

 

 

 

 

Note that no team's stake ever goes to zero, since only half is ever deducted.  Even with all seven games being lost, that team would end up with $0.16.  The most that can be won depends on the amount the opposition has at the time they are played.  In the above example, teams A1 and A5 have both had 3 consecutive wins, but have accumulated different amounts.

 

Stick Curling Skills Competition (from Stick Curling Canada)

Each competitor will throw eight rocks, two on each sheet.  Only the score of the better of the two shots will be used on each sheet.  The official will hold a target broom, but you must tell him where you want it, and NO SWEEPING at all is allowed.  All shots will be toward the home end.  Move in succession through sheets 1 to 4.  Points will be awarded as outlined below, and accumulated for each individual

Click Here for more information and diagrams.

 

Stick Curling Canada

 

BENEFITS:

 

 CLUB BENEFITS  PARTICIPANT BENEFITS (2 Person Team Rules)
 Increased club membership
 New daytime and evening leagues
 More bonspiels - 16 team bonspiels using the 2 person rules can be completed in one day (with 4 sheets)
 Both team members are always occupied performing the most interesting aspects of the game (i.e. throwing stones and skipping)
 No Sweeping between the Hoglines 
 Each game is less than one hour so participants do not have time to get cold or bored
 Teams are easy to form and coordinate
 Rules allow curlers of various physically abilities to participate competitively

Information on this page from Stick Curling Canada

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